Statistical profileOffline
nameserver
178.177.237.201:28015 checked 30d ago
Connect to this server
1. Main points
Players now
2/ 15
13% full
7-day average
0
peak –
Rank
#12,828
top 54%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
- It ranks #12,828 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 178.177.237.201:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 23:23 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 236 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 45 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on nameserver?
With too few wipes of nameserver on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 32 days 3 hours ago.
Server record
What does the record show for the uptime and current status of nameserver?
Last seen 30 days 14 hours ago, nameserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 27 September 2026.
Which location does nameserver run from?
No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.177.237.201:28015 it is addressed.
On which Rust version does nameserver operate?
The version in use on nameserver is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for nameserver?
nameserver is offline at present; its last recording was 30 days 14 hours ago.
In the rankings of Rust servers, where is nameserver placed?
For seven-day player hours, nameserver is ranked #12,828, placing it in the top 54% of all ranked servers.
Tag details
Where does nameserver appear among the Rust Census lists and filters?
Included in these Rust Census lists is nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on nameserver: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for nameserver?
The game generates the procedural map on nameserver.
How is nameserver configured, and what rules does it keep?
No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to nameserver?
Enter client.connect 178.177.237.201:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.