Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,093 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustMi Local Test

178.173.248.141:28115 checked 34d ago

Release date
Next release
In five minutes (05:33 UTC)
Source
Live server queries
Server address
178.173.248.141:28115
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#16,224

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #16,224 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on RustMi Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:33 UTC34d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustMi Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustMi Local Test

What the server publishes and what was recorded

Address178.173.248.141:28115
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 17:33 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does RustMi Local Test wipe, and how often?

Too few wipes of RustMi Local Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 34 days 17 hours have passed since this world was made.

What should you expect on wipe day at RustMi Local Test?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

About the server

What does the record show for the uptime and current status of RustMi Local Test?

The latest count records RustMi Local Test as offline, last seen 34 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 24 September 2026.

What location has been recorded for RustMi Local Test?

A region is not published by RustMi Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.173.248.141:28115 is its address.

On which Rust version does RustMi Local Test operate?

Rust network protocol 2633 and build 165217 on Windows is the version RustMi Local Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does RustMi Local Test carry?

RustMi Local Test is offline at present; its last recording was 34 days 5 hours ago.

How does RustMi Local Test compare with other servers in the rankings?

The rank for RustMi Local Test is #16,224 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does RustMi Local Test appear among the Rust Census lists and filters?

These Rust Census lists include RustMi Local Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustMi Local Test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags RustMi Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for RustMi Local Test?

A procedural map runs on RustMi Local Test, generated by the game.

On RustMi Local Test, what rules and settings are in force?

No gather rate is given in the name of RustMi Local Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RustMi Local Test?

You can open the console in Rust with F1 and enter client.connect 178.173.248.141:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.