Statistical profileOffline
myserver
178.168.214.22:28015 checked 31d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,550
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,550 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on myserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of myserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of myserver
What the server publishes and what was recorded
| Address | 178.168.214.22:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 11:50 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 64 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for myserver: what is it?
With too few wipes of myserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 31 days 18 hours.
Server record
How reliable is myserver, and is it online now?
myserver is offline at the time of this release; it was last seen 31 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 27 September 2026.
In which location is myserver based?
A region is not published by myserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 178.168.214.22:28015 is its address.
On which Rust version does myserver operate?
The version in use on myserver is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does myserver carry?
At this release myserver is offline, having last been seen 31 days 16 hours ago.
How does myserver compare with other servers in the rankings?
The rank for myserver is #14,550 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Where does myserver appear among the Rust Census lists and filters?
The Rust Census lists that myserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on myserver: what do they indicate?
Read by the game's server browser, myserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for myserver?
The game generates the procedural map on myserver.
On myserver, what rules and settings are in force?
No gather rate is recorded for myserver in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join myserver?
Enter client.connect 178.168.214.22:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.