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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,412 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

178.167.40.77:28015 checked 15d ago

Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
178.167.40.77:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,322

top 61%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,322 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct15 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

15.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 26 SepThu 10 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 09:08 UTC31d ago 1 – running 1
Thu 10 Sep, 14:12 UTC47d ago – – 15.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address178.167.40.77:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 09:08 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on ServerName?

With too few wipes of ServerName on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 31 days 14 hours ago.

How is wipe day run on ServerName?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

Is ServerName up, and how well has it held up?

Last seen 15 days 7 hours ago, ServerName is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 September 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 178.167.40.77:28015 is its address.

Which Rust version is ServerName running?

Rust network protocol 2635 and build 167648 on Windows is the version ServerName runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does ServerName carry?

ServerName is offline at present; its last recording was 15 days 7 hours ago.

What position does ServerName hold in the server rankings?

For seven-day player hours, ServerName is ranked #13,322, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover ServerName?

These Rust Census lists include ServerName: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167648 (Build): Game build: 167648; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on ServerName?

ServerName runs a procedural map, which the game generates.

How is ServerName configured, and what rules does it keep?

No gather rate is given in the name of ServerName. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join ServerName?

You can open the console in Rust with F1 and enter client.connect 178.167.40.77:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs167648,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs167648Build Game build: 167648.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.