Statistical profileOffline
hard
178.158.221.43:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,405 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on hard
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of hard
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of hard
What the server publishes and what was recorded
| Address | 178.158.221.43:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 11:49 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 528 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 54 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 274 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 109 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 121 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for hard: what is it?
Too few wipes of hard are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 11 hours.
Server details
How reliable is hard, and is it online now?
The latest count records hard as offline, last seen 3 days 10 hours ago. 1 of 144 hours on across the last 6 full days gives an uptime of 1%. First recorded by Rust Census on 20 October 2026.
In which location is hard based?
No region is published by hard. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.158.221.43:28015 it is addressed.
On which Rust version does hard operate?
Rust network protocol 2634 and build 167781 on Windows is the version hard runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on hard?
The last count for hard was 3 days 10 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
What position does hard hold in the server rankings?
The rank for hard is #15,405 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry hard?
These Rust Census lists include hard: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on hard: what do they indicate?
These are the tags hard publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on hard?
A procedural map runs on hard, generated by the game.
On hard, what rules and settings are in force?
No gather rate is recorded for hard in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join hard?
Enter client.connect 178.158.221.43:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.