Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,046 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SD | Community

178.158.216.77:28015 checked 20h ago

Release date
Next release
In five minutes (07:00 UTC)
Source
Live server queries
Server address
178.158.216.77:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,604

top 66%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,604 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on SD | Community

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SD | Community

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SD | Community

What the server publishes and what was recorded

Address178.158.216.77:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 08:03 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average244 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average120 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average53 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for SD | Community: what is it?

With too few wipes of SD | Community on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 19 hours.

Server details

Is SD | Community up, and how well has it held up?

The latest count records SD | Community as offline, last seen 20 hours ago. It was first seen by Rust Census on 27 October 2026.

What location has been recorded for SD | Community?

No region is given by SD | Community. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.158.216.77:28015 is its address.

On which Rust version does SD | Community operate?

The version in use on SD | Community is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does SD | Community carry?

SD | Community is offline at present; its last recording was 20 hours ago. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 0 players.

How does SD | Community compare with other servers in the rankings?

For seven-day player hours, SD | Community is ranked #14,604, placing it in the top 66% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry SD | Community?

Included in these Rust Census lists is SD | Community: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on SD | Community: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags SD | Community publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for SD | Community?

SD | Community runs a procedural map, which the game generates.

On SD | Community, what rules and settings are in force?

The name of SD | Community carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to SD | Community?

Enter client.connect 178.158.216.77:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.