Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,406 players on 11,599 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Status QUO

178.140.185.87:28015 checked 11m ago

Release date
Next release
In five minutes (05:50 UTC)
Source
Live server queries
Server address
178.140.185.87:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak 1

Rank

#14,370

top 65%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 3 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,370 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Status QUO

Players now and over time, UTC

AveragePeakWipe
00.250.50.75100:0006:0011:0017:0022:0004:00Wiped Tue 27 Oct, 00:36 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:36 UTC1d ago – – running 0
Mon 26 Oct, 02:01 UTC2d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Status QUO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Status QUO

What the server publishes and what was recorded

Address178.140.185.87:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 00:36 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average248 / 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average170 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average37 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Status QUO?

Too few wipes of Status QUO are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 hours.

On Status QUO, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 23 hours after the latest wipe, the crowd peaked.

Server record

How reliable is Status QUO, and is it online now?

This release records Status QUO as online. The figures for the last full day, 1 in all, show it up 100% of the time, 24 of 24 hours. It was first seen by Rust Census on 26 October 2026.

Which location does Status QUO run from?

No region is given by Status QUO. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.140.185.87:28015 it is addressed.

Which Rust version is Status QUO running?

The version in use on Status QUO is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Status QUO carry?

The present count is 0 players on Status QUO, out of 3 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 01:00 UTC, the busiest hour of the last 48.

How does Status QUO compare with other servers in the rankings?

The rank for Status QUO is #14,370 on seven-day player hours, in the top 65% of ranked servers.

Tag details

Where does Status QUO appear among the Rust Census lists and filters?

Included in these Rust Census lists is Status QUO: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Status QUO: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Status QUO publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Status QUO?

Status QUO runs a procedural map, which the game generates.

On Status QUO, what rules and settings are in force?

The name of Status QUO carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Status QUO?

Enter client.connect 178.140.185.87:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players 3 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.