Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,164 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Oxide Dev - Local

178.120.5.241:28115 checked 15d ago

Release date
Next release
In five minutes (08:55 UTC)
Source
Live server queries
Server address
178.120.5.241:28115
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,205

top 70%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,205 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Rust Oxide Dev - Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC15d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Oxide Dev - Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Oxide Dev - Local

What the server publishes and what was recorded

Address178.120.5.241:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 20:58 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust Oxide Dev - Local: what is it?

With too few wipes of Rust Oxide Dev - Local on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 12 hours.

How is wipe day run on Rust Oxide Dev - Local?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Rust Oxide Dev - Local, and is it online now?

Last seen 15 days ago, Rust Oxide Dev - Local is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 October 2026.

In which location is Rust Oxide Dev - Local based?

A region is not published by Rust Oxide Dev - Local. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.120.5.241:28115 it is addressed.

Which Rust version is Rust Oxide Dev - Local running?

This release lists Rust Oxide Dev - Local on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Rust Oxide Dev - Local?

Rust Oxide Dev - Local is offline at present; its last recording was 15 days ago.

What position does Rust Oxide Dev - Local hold in the server rankings?

The rank for Rust Oxide Dev - Local is #15,205 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Where does Rust Oxide Dev - Local appear among the Rust Census lists and filters?

The Rust Census lists that Rust Oxide Dev - Local fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rust Oxide Dev - Local: what do they indicate?

These are the tags Rust Oxide Dev - Local publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Rust Oxide Dev - Local?

Rust Oxide Dev - Local runs a procedural map, which the game generates.

What settings and rules have been listed for Rust Oxide Dev - Local?

No gather rate is given in the name of Rust Oxide Dev - Local. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rust Oxide Dev - Local?

You can open the console in Rust with F1 and enter client.connect 178.120.5.241:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.