Statistical profileOffline
ULTRA CLASIC NO EAC
178.120.4.118:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,830
top 64%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,830 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on ULTRA CLASIC NO EAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 13:58 UTC35d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ULTRA CLASIC NO EAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ULTRA CLASIC NO EAC
What the server publishes and what was recorded
| Address | 178.120.4.118:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 16:46 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 12 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 19 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 26 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for ULTRA CLASIC NO EAC: what is it?
With too few wipes of ULTRA CLASIC NO EAC on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 35 days 9 hours.
What should you expect on wipe day at ULTRA CLASIC NO EAC?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of ULTRA CLASIC NO EAC?
The latest count records ULTRA CLASIC NO EAC as offline, last seen 35 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 September 2026.
In which location is ULTRA CLASIC NO EAC based?
A region is not published by ULTRA CLASIC NO EAC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.120.4.118:28015 it is addressed.
Which Rust version is ULTRA CLASIC NO EAC running?
This release lists ULTRA CLASIC NO EAC on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does ULTRA CLASIC NO EAC carry?
At this release ULTRA CLASIC NO EAC is offline, having last been seen 35 days 8 hours ago.
In the rankings of Rust servers, where is ULTRA CLASIC NO EAC placed?
For seven-day player hours, ULTRA CLASIC NO EAC is ranked #13,830, placing it in the top 64% of all ranked servers.
Tags, lists
Where does ULTRA CLASIC NO EAC appear among the Rust Census lists and filters?
Included in these Rust Census lists is ULTRA CLASIC NO EAC: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ULTRA CLASIC NO EAC: what do they indicate?
Read by the game's server browser, ULTRA CLASIC NO EAC publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for ULTRA CLASIC NO EAC?
The game generates the procedural map on ULTRA CLASIC NO EAC.
How is ULTRA CLASIC NO EAC configured, and what rules does it keep?
No gather rate is given in the name of ULTRA CLASIC NO EAC. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join ULTRA CLASIC NO EAC?
Enter client.connect 178.120.4.118:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.