Statistical profileOffline
Skrin's Build Server
178.119.69.190:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,230
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,230 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Skrin's Build Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Skrin's Build Server
What the server publishes and what was recorded
| Address | 178.119.69.190:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 08:31 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 9 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 0 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 3 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0 / 30 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Skrin's Build Server: what is it?
Too few wipes of Skrin's Build Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 days 19 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Skrin's Build Server?
The latest count records Skrin's Build Server as offline, last seen 15 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 12 October 2026.
What location has been recorded for Skrin's Build Server?
A region is not published by Skrin's Build Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.119.69.190:28015 is its address.
What version of Rust has been recorded on Skrin's Build Server?
The version in use on Skrin's Build Server is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Skrin's Build Server?
At this release Skrin's Build Server is offline, having last been seen 15 days 3 hours ago.
How does Skrin's Build Server compare with other servers in the rankings?
The rank for Skrin's Build Server is #15,230 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Skrin's Build Server?
These Rust Census lists include Skrin's Build Server: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Skrin's Build Server?
Read by the game's server browser, Skrin's Build Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Skrin's Build Server?
The procedural map on Skrin's Build Server is generated by the game, measures 3,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Skrin's Build Server?
No gather rate is given in the name of Skrin's Build Server. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Skrin's Build Server?
Enter client.connect 178.119.69.190:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.