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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,069 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Today Die Tomorrow

178.117.87.240:28015 checked 8h ago

quad softcore
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
178.117.87.240:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

1

peak 1

Rank

#8,173

top 37%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,173 of all ranked servers, the top 37%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Rust Today Die Tomorrow

Players now and over time, UTC

AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 37% of all ranked servers, and #438 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

13.2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:28 UTC11d ago 1 – running 1
Sun 4 Oct, 11:01 UTC24d ago 1 held half 13.2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Today Die Tomorrow

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Today Die Tomorrow

What the server publishes and what was recorded

Address178.117.87.240:28015
Region–
Max players20
Group limitquad
Wipe schedule–
Last wipe4 Oct 2026, 11:01 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 67 on average16 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average71 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average8 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Today Die Tomorrow?

With too few wipes of Rust Today Die Tomorrow on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 14 hours ago.

What should you expect on wipe day at Rust Today Die Tomorrow?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

Is Rust Today Die Tomorrow up, and how well has it held up?

Rust Today Die Tomorrow is offline at the time of this release; it was last seen 8 hours ago. Of the 168 hours in the last 7 full days, it was up 9 of them, or 5%. The first sighting of it by Rust Census was on 16 September 2026.

In which location is Rust Today Die Tomorrow based?

A region is not published by Rust Today Die Tomorrow. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.117.87.240:28015 it is addressed.

Which Rust version is Rust Today Die Tomorrow running?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Today Die Tomorrow runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Rust Today Die Tomorrow?

At this release Rust Today Die Tomorrow is offline, having last been seen 8 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.

How does Rust Today Die Tomorrow compare with other servers in the rankings?

The rank for Rust Today Die Tomorrow is #8,173 on seven-day player hours, in the top 37% of ranked servers. This release places it #438 among quad servers.

Tag details

Where does Rust Today Die Tomorrow appear among the Rust Census lists and filters?

The Rust Census lists that Rust Today Die Tomorrow fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on Rust Today Die Tomorrow carry?

gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Rust Today Die Tomorrow publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Rust Today Die Tomorrow?

Rust Today Die Tomorrow runs a procedural map, which the game generates.

What settings and rules have been listed for Rust Today Die Tomorrow?

No gather rate is recorded for Rust Today Die Tomorrow in its name. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Rust Today Die Tomorrow?

You can open the console in Rust with F1 and enter client.connect 178.117.87.240:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp20Max players The server holds 20 slots.
ts4Group limit No team may hold more than 4.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.