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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,679 players on 11,628 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Friends Cooperative PvE

178.117.2.13:28015 checked 6m ago

moddedoxidepve
Release date
Next release
In five minutes (06:30 UTC)
Source
Live server queries
Server address
178.117.2.13:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#15,419

top 69%

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 8 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Friends Cooperative PvE

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304007:0016:0001:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Friends Cooperative PvE

3500 · seed 370648129

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed370648129
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Friends Cooperative PvE

What the server publishes and what was recorded

Address178.117.2.13:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 20:54 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average168 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average100 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average73 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average68 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average24 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average20 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Friends Cooperative PvE: what is it?

Too few wipes of Friends Cooperative PvE are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 days 9 hours ago.

Server record

What does the record show for the uptime and current status of Friends Cooperative PvE?

At the latest check, Friends Cooperative PvE was online. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 6 October 2026.

What does the performance record of Friends Cooperative PvE show?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 28. The world carried up to 68,258 entities, including buildings, deployables and all else. Up to 2,144 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Friends Cooperative PvE?

No region is published by Friends Cooperative PvE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.117.2.13:28015 it is addressed.

What version of Rust has been recorded on Friends Cooperative PvE?

Rust network protocol 2634 and build 166652 on Linux is the version Friends Cooperative PvE runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Friends Cooperative PvE?

At counting time Friends Cooperative PvE recorded 0 players across 8 slots. The seven-day average for this server is 0 players.

How does Friends Cooperative PvE compare with other servers in the rankings?

For seven-day player hours, Friends Cooperative PvE is ranked #15,419, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Friends Cooperative PvE?

The Rust Census lists that Friends Cooperative PvE fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Friends Cooperative PvE?

These are the tags Friends Cooperative PvE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Friends Cooperative PvE?

The procedural map on Friends Cooperative PvE is generated by the game, measures 3,500 and carries seed 370648129. Because one size and seed give one map, RustMaps can display it from this page.

How is Friends Cooperative PvE configured, and what rules does it keep?

No gather rate is given in the name of Friends Cooperative PvE. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Friends Cooperative PvE?

Enter client.connect 178.117.2.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players Slots: 8.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.