Statistical profileOnline
PrivateServer
178.105.229.113:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on PrivateServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PrivateServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PrivateServer
What the server publishes and what was recorded
| Address | 178.105.229.113:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 16:00 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 418 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 136 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 153 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 292 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does PrivateServer wipe, and how often?
With too few wipes of PrivateServer on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 22 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of PrivateServer?
At the latest check, PrivateServer was online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 9 October 2026.
Which location does PrivateServer run from?
A region is not published by PrivateServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.105.229.113:28015 it is addressed.
What version of Rust has been recorded on PrivateServer?
The version in use on PrivateServer is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on PrivateServer?
The present count is 0 players on PrivateServer, out of 10 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is PrivateServer placed?
For seven-day player hours, PrivateServer is ranked #15,335, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover PrivateServer?
Included in these Rust Census lists is PrivateServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on PrivateServer?
Read by the game's server browser, PrivateServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for PrivateServer?
A procedural map runs on PrivateServer, generated by the game.
What settings and rules have been listed for PrivateServer?
The name of PrivateServer carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join PrivateServer?
Enter client.connect 178.105.229.113:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.