Statistical profileOffline
WindowsGSM - Server #1
177.155.203.68:28015 checked 2d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#10,502
top 47%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,502 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on WindowsGSM - Server #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of WindowsGSM - Server #1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WindowsGSM - Server #1
What the server publishes and what was recorded
| Address | 177.155.203.68:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 15:47 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 280 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 26 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for WindowsGSM - Server #1: what is it?
With too few wipes of WindowsGSM - Server #1 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 16 hours have passed since this world was made.
About the server
Is WindowsGSM - Server #1 up, and how well has it held up?
Last seen 2 days 13 hours ago, WindowsGSM - Server #1 is offline in this release. 0 of 48 hours on across the last 2 full days gives an uptime of 0%. First recorded by Rust Census on 26 October 2026.
In which location is WindowsGSM - Server #1 based?
No region is given by WindowsGSM - Server #1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 177.155.203.68:28015 is its address.
On which Rust version does WindowsGSM - Server #1 operate?
The version in use on WindowsGSM - Server #1 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for WindowsGSM - Server #1?
WindowsGSM - Server #1 is offline at present; its last recording was 2 days 13 hours ago. Averaged over seven days: 1 players, with a peak of 1.
What position does WindowsGSM - Server #1 hold in the server rankings?
The rank for WindowsGSM - Server #1 is #10,502 on seven-day player hours, in the top 47% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover WindowsGSM - Server #1?
Included in these Rust Census lists is WindowsGSM - Server #1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on WindowsGSM - Server #1?
These are the tags WindowsGSM - Server #1 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, generated by the game.
How is WindowsGSM - Server #1 configured, and what rules does it keep?
No gather rate is given in the name of WindowsGSM - Server #1. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join WindowsGSM - Server #1?
You can open the console in Rust with F1 and enter client.connect 177.155.203.68:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.