Statistical profileOffline
[BR] ThePirateStaging
SA 177.130.250.220:28019 checked 29d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#14,450
top 60% · #198 in SA
Last wipe
30d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #14,450 of all ranked servers, the top 60%, and #198 in SA, on player hours over the last seven days.
- Its current map went up 30d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [BR] ThePirateStaging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
2.1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:24 UTC30d ago | 2 | – | running | 1 |
| Sun 27 Sep, 19:04 UTC32d ago | 1 | – | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [BR] ThePirateStaging
4500 · seed 97823186
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 97823186 |
8. Server characteristics
Table 4: Characteristics of [BR] ThePirateStaging
What the server publishes and what was recorded
| Address | 177.130.250.220:28019 |
|---|---|
| Region | SA |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Sep 2026, 21:24 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 5 on average | 6 / 100 |
| [BR] CZSBRASIL RUST PVE | SA · groups of 8+ · monthly · 4 on average | 5 / 50 |
| Red Raisin PvE | SA · groups of 8+ · biweekly · 8 on average | 12 / 30 |
| LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 0 / 50 |
| [BR] X-Sentinela PVE Mensal | SA · quad · monthly · 3 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 3 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [BR] ThePirateStaging?
A monthly force wipe is the sole occasion on which [BR] ThePirateStaging wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 30 days have passed since this world was made. A monthly wipe schedule is published in its tags.
How is wipe day run on [BR] ThePirateStaging?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is [BR] ThePirateStaging up, and how well has it held up?
Last seen 29 days 23 hours ago, [BR] ThePirateStaging is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 27 September 2026.
In which location is [BR] ThePirateStaging based?
In South America [BR] ThePirateStaging lists itself, with its SA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 177.130.250.220:28019 is its address.
Which Rust version is [BR] ThePirateStaging running?
The version in use on [BR] ThePirateStaging is Rust network protocol 2634 and build 166257 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does [BR] ThePirateStaging carry?
[BR] ThePirateStaging is offline at present; its last recording was 29 days 23 hours ago.
What position does [BR] ThePirateStaging hold in the server rankings?
This release ranks [BR] ThePirateStaging at #14,450 for seven-day player hours, #198 in South America, inside the top 60% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [BR] ThePirateStaging?
These Rust Census lists include [BR] ThePirateStaging: Community servers, Rust PvE servers, listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on [BR] ThePirateStaging: what do they indicate?
Read by the game's server browser, [BR] ThePirateStaging publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166257 (Build): Build 166257 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; SA (South America): In the server browser it appears under South America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [BR] ThePirateStaging?
[BR] ThePirateStaging runs a procedural map of size 4,500 with seed 97823186, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [BR] ThePirateStaging configured, and what rules does it keep?
The name of [BR] ThePirateStaging carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join [BR] ThePirateStaging?
Enter client.connect 177.130.250.220:28019 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^p,^m,^v,SA,^p,gmrust,cs166257,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166257 | Build Build 166257 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Region
SA | South America In the server browser it appears under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.