Statistical profileOffline
testserver
EU 176.96.241.60:28015 checked 12d ago
Connect to this server
1. Main points
Players now
1/ 200
0% full
7-day average
0
peak –
Rank
#12,930
top 60% · #2425 in EU
Last wipe
14d ago
weekly schedule
Next wipe
6d 12h
Wed 4 Nov, 10:00 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 200 slots.
- It ranks #12,930 of all ranked servers, the top 60%, and #2425 in EU, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Wednesday 4 November, 10:00 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on testserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers, top 82% in EU, and #487 of the trio servers (top 77%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 12h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of testserver
Table 2: The world
As the server publishes it
| Map | RebelPeak |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of testserver
What the server publishes and what was recorded
| Address | 176.96.241.60:28015 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | trio |
| Wipe schedule | weekly |
| Last wipe | 14 Oct 2026, 10:00 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 61 on average | 143 / 200 |
| TRAVELER TRIO [MAX 3] Wipe 28.10 | EU · trio · weekly · 9 on average | 20 / 100 |
| [GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10 | EU · trio · weekly · 2 on average | 12 / 200 |
| ParaBellum Rust Х50\Max3\No Workbench | EU · trio · weekly · 1 on average | 0 / 100 |
| Rusticated.com - EU Premium Trio | Thursday Wipes | EU · trio · weekly · 135 on average | 32 / 150 |
| Rustafied.com - EU Trio - Monday | EU · trio · weekly · 113 on average | 228 / 325 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for testserver: what is it?
An estimate from weekly: 7 days after its last wipe gives the next wipe of testserver. Wednesday 4 November at 10:00 UTC is the date of its next wipe. This world was generated 14 days 11 hours ago. Its tags carry a weekly wipe schedule.
About the server
What does the record show for the uptime and current status of testserver?
The latest count records testserver as offline, last seen 12 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 October 2026.
What location has been recorded for testserver?
With its EU tag, testserver lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.96.241.60:28015 is its address.
What version of Rust has been recorded on testserver?
Rust network protocol 2634 and build 167781 on Windows is the version testserver runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on testserver?
The last count for testserver was 12 days 15 hours ago; it is offline at present.
How does testserver compare with other servers in the rankings?
On player hours over the last seven days testserver stands at #12,930, #2,425 in Europe, in the top 60% of ranked servers. Within trio servers this release ranks it #487.
Tags, lists
Where does testserver appear among the Rust Census lists and filters?
The Rust Census lists that testserver fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
The tags on testserver: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts3 (Group limit): The limit is 3 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe are the tags testserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On testserver, what rules and settings are in force?
No gather rate is given in the name of testserver. A limit of 3 players applies to groups (trio). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join testserver?
Enter client.connect 176.96.241.60:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players 200 slots are available. |
ts3 | Group limit The limit is 3 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.