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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,551 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

176.96.136.189:28015 checked 30d ago

Release date
Next release
In five minutes (04:02 UTC)
Source
Live server queries
Server address
176.96.136.189:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#16,954

top 71%

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #16,954 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TestServer

3500 · seed 1234567890

Map of TestServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address176.96.136.189:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 09:39 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average674 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135 / 175

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TestServer?

With too few wipes of TestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 50 days 3 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of TestServer?

The latest count records TestServer as offline, last seen 30 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

Which location does TestServer run from?

No region is published by TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.96.136.189:28015 is its address.

On which Rust version does TestServer operate?

Rust network protocol 2633 and build 163207 on Windows is the version TestServer runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for TestServer?

The last count for TestServer was 30 days 9 hours ago; it is offline at present.

How does TestServer compare with other servers in the rankings?

The rank for TestServer is #16,954 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does TestServer appear among the Rust Census lists and filters?

The Rust Census lists that TestServer fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TestServer carry?

Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for TestServer?

Size 3,500 and seed 1234567890: that is the procedural map on TestServer, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is TestServer configured, and what rules does it keep?

No gather rate is given in the name of TestServer. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join TestServer?

Enter client.connect 176.96.136.189:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163207Build Game build: 163207.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.