Statistical profileOnline
Chillzone
176.9.63.179:28030 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#3,945
top 18%
Last wipe
18d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,945 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 18d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Chillzone
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers, and #229 of the duo servers (top 55%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Usual gap
6.3 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:41 UTC18d ago | 2 | – | running | 1 |
| Sun 4 Oct, 05:47 UTC24d ago | 1 | halved by day 1 | 6.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Chillzone
5000 · seed 481815201
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 481815201 |
8. Server characteristics
Table 4: Characteristics of Chillzone
What the server publishes and what was recorded
| Address | 176.9.63.179:28030 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | duo |
| Wipe schedule | monthly |
| Last wipe | 10 Oct 2026, 12:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [TR][EU] RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu #Best | EU · duo · monthly · 73 on average | 12 / 200 |
| [EU] WizzRust 1x Solo/Duo | Noob Friendly | Wiped 22/10 | EU · duo · 1x · monthly · 49 on average | 22 / 100 |
| [EU] TideRust - Solo/Duo | Monthly |No BP Wipes 10/22 22.10 | EU · duo · monthly · 17 on average | 6 / 200 |
| RustForNoobs.com | Solo/Duo | Monthly EU | EU · duo · monthly · 7 on average | 1 / 150 |
| Rusthub.net EU | Solo/Duo | No BP Wipes | 50% Upkeep | 22.10 | EU · duo · monthly · 7 on average | 0 / 100 |
| NoobTube | Monthly | Solo - Duo | 50% Upkeep | EU · duo · monthly · 6 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Chillzone?
The force wipe is the only wipe Chillzone takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 18 days 12 hours. The tags list a wipe schedule of one month.
On Chillzone, what happens on wipe day?
Recent wipes drew an average peak of 2 players. On the latest wipe, 4 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
Is Chillzone up, and how well has it held up?
At the latest check, Chillzone was online. About 6 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
Does Chillzone hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 13; the lowest reading was 5. The world carried up to 142,424 entities, including buildings, deployables and all else. Memory use reached 4,293 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Chillzone based?
No region is published by Chillzone. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.9.63.179:28030 is its address.
What version of Rust has been recorded on Chillzone?
This release lists Chillzone on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Chillzone?
Chillzone stands at 0 players from 50 slots in this release. This release records a seven-day average of 1 players and a peak of 3. An average of 3 players was recorded at 20:00 UTC, the busiest hour of the last 48.
How does Chillzone compare with other servers in the rankings?
For seven-day player hours, Chillzone is ranked #3,945, placing it in the top 18% of all ranked servers. This release places it #229 among duo servers.
Tags, lists
On Rust Census, which lists and filters carry Chillzone?
The Rust Census lists that Chillzone fits are: Duo Rust servers, group limit 2 and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Duo; Wipe schedule: Monthly.
What is meant by each tag shown on Chillzone?
Read by the game's server browser, Chillzone publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Chillzone?
Chillzone runs a procedural map of size 5,000 with seed 481815201, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Chillzone, what rules and settings are in force?
No gather rate is recorded for Chillzone in its name. For groups (duo), the maximum is 2 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Chillzone?
You can open the console in Rust with F1 and enter client.connect 176.9.63.179:28030; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts2
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts2 | Group limit The limit is 2 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.