Statistical profileOffline
Survival.RIP 1000x PvE Testserver
EU 176.9.26.158:28018 checked 8h ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 2
Rank
#5,777
top 26% · #1836 in EU
No wipes
resets
78 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,777 of all ranked servers, the top 26%, and #1836 in EU, on player hours over the last seven days.
- It makes a new world every few hours (78 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Survival.RIP 1000x PvE Testserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC19h ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC20h ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC21h ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC21h ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC22h ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC22h ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Survival.RIP 1000x PvE Testserver
5500 · seed 48665468
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5500 |
| Seed | 48665468 |
7. Server characteristics
Table 3: Characteristics of Survival.RIP 1000x PvE Testserver
What the server publishes and what was recorded
| Address | 176.9.26.158:28018 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 30 Sep 2026 |
8. Similar servers
9. Quick answers
From the figures on this page.
Wipe details
When does Survival.RIP 1000x PvE Testserver wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by Survival.RIP 1000x PvE Testserver, which generates a new world every few hours.
About the server
Is Survival.RIP 1000x PvE Testserver up, and how well has it held up?
Last seen 8 hours ago, Survival.RIP 1000x PvE Testserver is offline in this release. About 26 minutes ago is when it last restarted, according to the uptime it reports. 121 of 168 hours on across the last 7 full days gives an uptime of 72%. It was first seen by Rust Census on 30 September 2026.
Does Survival.RIP 1000x PvE Testserver hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 59; the lowest reading was 48. Buildings, deployables and everything else in the world took the entity count to 146,983. The peak memory use recorded was 4,872 MB. Players feel low fps and a rising entity count as lag.
Which location does Survival.RIP 1000x PvE Testserver run from?
In Europe Survival.RIP 1000x PvE Testserver lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.9.26.158:28018 it is addressed.
Which Rust version is Survival.RIP 1000x PvE Testserver running?
The version in use on Survival.RIP 1000x PvE Testserver is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Survival.RIP 1000x PvE Testserver carry?
Survival.RIP 1000x PvE Testserver is offline at present; its last recording was 8 hours ago. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.
How does Survival.RIP 1000x PvE Testserver compare with other servers in the rankings?
On player hours over the last seven days Survival.RIP 1000x PvE Testserver stands at #5,777, #1,836 in Europe, in the top 26% of ranked servers.
Lists and tags
Where does Survival.RIP 1000x PvE Testserver appear among the Rust Census lists and filters?
The Rust Census lists that Survival.RIP 1000x PvE Testserver fits are: Rust servers with a rate above 10x, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Which meanings do the tags on Survival.RIP 1000x PvE Testserver carry?
Read by the game's server browser, Survival.RIP 1000x PvE Testserver publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Survival.RIP 1000x PvE Testserver?
Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Survival.RIP 1000x PvE Testserver, what rules and settings are in force?
The name of Survival.RIP 1000x PvE Testserver records a gather rate of 1000x. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Rust's premium status is required to join. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Survival.RIP 1000x PvE Testserver?
You can open the console in Rust with F1 and enter client.connect 176.9.26.158:28018; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
