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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,424 players on 11,618 servers
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Statistical profileOffline

Survival.RIP 1000x PvE Testserver

EU 176.9.26.158:28018 checked 8h ago

1000x monthly wipes moddedoxidepvepremium
Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
176.9.26.158:28018
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak 2

Rank

#5,777

top 26% · #1836 in EU

No wipes

resets

78 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,777 of all ranked servers, the top 26%, and #1836 in EU, on player hours over the last seven days.
  • It makes a new world every few hours (78 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Survival.RIP 1000x PvE Testserver

Players now and over time, UTC

AveragePeak
00.511.5218:0023:0007:0012:0018:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608018:0023:0007:0012:0018:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:55 UTC19h ago – – – 1
Tue 27 Oct, 11:34 UTC19h ago – – – 1
Tue 27 Oct, 11:17 UTC20h ago – – – 0
Tue 27 Oct, 11:07 UTC20h ago – – – 0
Tue 27 Oct, 09:55 UTC21h ago – – – 1
Tue 27 Oct, 09:40 UTC21h ago – – – 1
Tue 27 Oct, 09:27 UTC22h ago – – – 1
Tue 27 Oct, 09:06 UTC22h ago – – – 0
Tue 27 Oct, 08:11 UTC23h ago – – – 0
Tue 27 Oct, 08:02 UTC23h ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Survival.RIP 1000x PvE Testserver

5500 · seed 48665468

Map of Survival.RIP 1000x PvE Testserver

Table 2: The world

As the server publishes it

MapProcedural Map
Size5500
Seed48665468
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of Survival.RIP 1000x PvE Testserver

What the server publishes and what was recorded

Address176.9.26.158:28018
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wiperesets constantly
Hostname–
First seen30 Sep 2026

8. Similar servers

9. Quick answers

From the figures on this page.

Wipe details

When does Survival.RIP 1000x PvE Testserver wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by Survival.RIP 1000x PvE Testserver, which generates a new world every few hours.

About the server

Is Survival.RIP 1000x PvE Testserver up, and how well has it held up?

Last seen 8 hours ago, Survival.RIP 1000x PvE Testserver is offline in this release. About 26 minutes ago is when it last restarted, according to the uptime it reports. 121 of 168 hours on across the last 7 full days gives an uptime of 72%. It was first seen by Rust Census on 30 September 2026.

Does Survival.RIP 1000x PvE Testserver hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 59; the lowest reading was 48. Buildings, deployables and everything else in the world took the entity count to 146,983. The peak memory use recorded was 4,872 MB. Players feel low fps and a rising entity count as lag.

Which location does Survival.RIP 1000x PvE Testserver run from?

In Europe Survival.RIP 1000x PvE Testserver lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.9.26.158:28018 it is addressed.

Which Rust version is Survival.RIP 1000x PvE Testserver running?

The version in use on Survival.RIP 1000x PvE Testserver is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Survival.RIP 1000x PvE Testserver carry?

Survival.RIP 1000x PvE Testserver is offline at present; its last recording was 8 hours ago. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

How does Survival.RIP 1000x PvE Testserver compare with other servers in the rankings?

On player hours over the last seven days Survival.RIP 1000x PvE Testserver stands at #5,777, #1,836 in Europe, in the top 26% of ranked servers.

Lists and tags

Where does Survival.RIP 1000x PvE Testserver appear among the Rust Census lists and filters?

The Rust Census lists that Survival.RIP 1000x PvE Testserver fits are: Rust servers with a rate above 10x, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Which meanings do the tags on Survival.RIP 1000x PvE Testserver carry?

Read by the game's server browser, Survival.RIP 1000x PvE Testserver publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Survival.RIP 1000x PvE Testserver?

Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Survival.RIP 1000x PvE Testserver, what rules and settings are in force?

The name of Survival.RIP 1000x PvE Testserver records a gather rate of 1000x. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Rust's premium status is required to join. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Survival.RIP 1000x PvE Testserver?

You can open the console in Rust with F1 and enter client.connect 176.9.26.158:28018; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^qPremium Rust's premium status is required to join.
^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.