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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,534 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SFPortal Rust

176.9.124.165:28017 checked 8m ago

Release date
Next release
In five minutes (23:25 UTC)
Source
Live server queries
Server address
176.9.124.165:28017
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on SFPortal Rust

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SFPortal Rust

3000 · seed 1337

Map of SFPortal Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SFPortal Rust

What the server publishes and what was recorded

Address176.9.124.165:28017
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 18:26 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average324 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average57 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SFPortal Rust: what is it?

With too few wipes of SFPortal Rust on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 5 hours ago.

Server record

Is SFPortal Rust up, and how well has it held up?

This release records SFPortal Rust as online. The uptime it reports puts the last restart at about 15 hours ago. 144 of 144 hours on across the last 6 full days gives an uptime of 100%. It was first seen by Rust Census on 21 October 2026.

Does SFPortal Rust hold a steady frame rate and connection?

Average server fps over the last 48 hours was 83, with a low of 3. The world carried up to 47,279 entities, including buildings, deployables and all else. Memory use reached 1,850 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for SFPortal Rust?

No region is published by SFPortal Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.9.124.165:28017 is its address.

On which Rust version does SFPortal Rust operate?

The version in use on SFPortal Rust is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for SFPortal Rust?

SFPortal Rust stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is SFPortal Rust placed?

The rank for SFPortal Rust is #15,344 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does SFPortal Rust appear among the Rust Census lists and filters?

These Rust Census lists include SFPortal Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on SFPortal Rust: what do they indicate?

Read by the game's server browser, SFPortal Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for SFPortal Rust?

SFPortal Rust runs a procedural map of size 3,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for SFPortal Rust?

No gather rate is recorded for SFPortal Rust in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join SFPortal Rust?

Enter client.connect 176.9.124.165:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.