Statistical profileOnline
bunz test
EU 176.9.122.93:28045 checked 7m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,163
top 28% · #1881 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,163 of all ranked servers, the top 28%, and #1881 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on bunz test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers, top 64% in EU, and #165 of the solo servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of bunz test
4000 · seed 1122963626
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1122963626 |
8. Server characteristics
Table 4: Characteristics of bunz test
What the server publishes and what was recorded
| Address | 176.9.122.93:28045 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | solo |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 2 / 400 |
| 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · solo · monthly · 3 on average | 2 / 400 |
| 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 2 / 400 |
| 404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · solo · monthly · 3 on average | 1 / 400 |
| 404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · solo · monthly · 2 on average | 0 / 400 |
| 404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.10 | EU · solo · monthly · 2 on average | 0 / 400 |
10. Quick answers
From the figures on this page.
Wipe records
When does bunz test wipe, and how often?
Once a month, and only with the force wipe, does bunz test wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 9 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
How is wipe day run on bunz test?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 25 hours passed before the crowd peaked.
Server details
How reliable is bunz test, and is it online now?
This release records bunz test as online. By its own reported uptime, it restarted about 21 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of bunz test show?
Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 94,102. Up to 2,358 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does bunz test run from?
With its EU tag, bunz test lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.9.122.93:28045 is its address.
What version of Rust has been recorded on bunz test?
The version in use on bunz test is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on bunz test?
bunz test stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is bunz test placed?
This release ranks bunz test at #6,163 for seven-day player hours, #1,881 in Europe, inside the top 28% of ranked servers. This release places it #165 among solo servers.
Tags, lists
Where does bunz test appear among the Rust Census lists and filters?
The Rust Census lists that bunz test fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Solo Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
What is meant by each tag shown on bunz test?
Read by the game's server browser, bunz test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for bunz test?
The procedural map on bunz test is generated by the game, measures 4,000 and carries seed 1122963626. The same size and seed produce the same map; RustMaps shows it from this page.
On bunz test, what rules and settings are in force?
No gather rate is given in the name of bunz test. It is recorded as solo only, with no teams. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to bunz test?
You can open the console in Rust with F1 and enter client.connect 176.9.122.93:28045; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts1,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts1 | Group limit Team size is capped at 1. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
