Statistical profileOffline
[LOCAL TEST]
176.88.76.123:28015 checked 39d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,391
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,391 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on [LOCAL TEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 20:19 UTC43d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [LOCAL TEST]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [LOCAL TEST]
What the server publishes and what was recorded
| Address | 176.88.76.123:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 20:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 40 / 200 |
| QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 22 on average | 27 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 3 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 15 on average | 6 / 550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 1 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [LOCAL TEST]: what is it?
Too few wipes of [LOCAL TEST] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 43 days 6 hours ago.
On [LOCAL TEST], what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
Is [LOCAL TEST] up, and how well has it held up?
[LOCAL TEST] is offline at the time of this release; it was last seen 39 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is [LOCAL TEST] based?
No region is given by [LOCAL TEST]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 176.88.76.123:28015 it is addressed.
On which Rust version does [LOCAL TEST] operate?
This release lists [LOCAL TEST] on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [LOCAL TEST] carry?
The last count for [LOCAL TEST] was 39 days 8 hours ago; it is offline at present.
What position does [LOCAL TEST] hold in the server rankings?
The rank for [LOCAL TEST] is #15,391 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does [LOCAL TEST] appear among the Rust Census lists and filters?
These Rust Census lists include [LOCAL TEST]: Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
The tags on [LOCAL TEST]: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts3 (Group limit): The limit is 3 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags [LOCAL TEST] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for [LOCAL TEST]?
The game generates the procedural map on [LOCAL TEST].
What settings and rules have been listed for [LOCAL TEST]?
No gather rate is recorded for [LOCAL TEST] in its name. 3 players is the cap for a group (trio). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join [LOCAL TEST]?
Enter client.connect 176.88.76.123:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts3 | Group limit The limit is 3 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.