Statistical profileOnline
Zauberatze
176.57.174.158:29915 checked 12m ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 500 slots.
- It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Zauberatze
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 43 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Zauberatze
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of Zauberatze
What the server publishes and what was recorded
| Address | 176.57.174.158:29915 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 377 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 329 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 164 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Zauberatze: what is it?
The force wipe is the only wipe Zauberatze takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 16 hours have passed since this world was made.
On Zauberatze, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 43 hours after it began.
Server details
How reliable is Zauberatze, and is it online now?
This release records Zauberatze as online. About 6 days 12 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
Does Zauberatze hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 56 server fps and a minimum of 29. Buildings, deployables and everything else in the world took the entity count to 17,023. The peak memory use recorded was 1,739 MB. Players feel low fps and a rising entity count as lag.
Which location does Zauberatze run from?
No region is published by Zauberatze. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.57.174.158:29915 is its address.
Which Rust version is Zauberatze running?
This release lists Zauberatze on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Zauberatze?
The present count is 0 players on Zauberatze, out of 500 slots. Averaged across seven days, the count is 0 players.
How does Zauberatze compare with other servers in the rankings?
For seven-day player hours, Zauberatze is ranked #15,338, placing it in the top 69% of all ranked servers.
Tag details
Where does Zauberatze appear among the Rust Census lists and filters?
These Rust Census lists include Zauberatze: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Zauberatze?
Read by the game's server browser, Zauberatze publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Zauberatze?
Zauberatze runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Zauberatze, what rules and settings are in force?
The name of Zauberatze carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to Zauberatze?
You can open the console in Rust with F1 and enter client.connect 176.57.174.158:29915; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
