Statistical profileOnline
For Science! by oceansoul76 and der_arbeitslose_pirat
176.57.169.110:29215 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,141
top 68%
Last wipe
27d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,141 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on For Science! by oceansoul76 and der_arbeitslose_pirat
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of For Science! by oceansoul76 and der_arbeitslose_pirat
4250 · seed 12101976
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 12101976 |
8. Server characteristics
Table 4: Characteristics of For Science! by oceansoul76 and der_arbeitslose_pirat
What the server publishes and what was recorded
| Address | 176.57.169.110:29215 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 07:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
For Science! by oceansoul76 and der_arbeitslose_pirat Der Seed des Monats: 12101976 Nützliche Konsolen Commands: Tageszeit auf 09:00 Uhr setzen: env.time 09 Ausgewählten Gegenstand verschwinden lassen: ent.kill Minicopter spawnen: entity.spawn minicopter Chinook spawnen: spawn ch47.entity God mode an/aus: god true oder god false Weitere Tipps sind jederzeit willkommen. ;) Hier könnte etwas sinnvolles stehen. Tut es aber nicht.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 60 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 170 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 120 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 227 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 67 on average | 402 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for For Science! by oceansoul76 and der_arbeitslose_pirat: what is it?
A monthly force wipe is the sole occasion on which For Science! by oceansoul76 and der_arbeitslose_pirat wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 12 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at For Science! by oceansoul76 and der_arbeitslose_pirat?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is For Science! by oceansoul76 and der_arbeitslose_pirat, and is it online now?
At the latest check, For Science! by oceansoul76 and der_arbeitslose_pirat was online. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does For Science! by oceansoul76 and der_arbeitslose_pirat perform?
The figures for the last 48 hours give an average of 14 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 103,509. Memory use reached 3,115 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is For Science! by oceansoul76 and der_arbeitslose_pirat based?
No region is published by For Science! by oceansoul76 and der_arbeitslose_pirat. Rust Census does not look up where the machine stands; it shows where a server says it is. At 176.57.169.110:29215 it is addressed.
What version of Rust has been recorded on For Science! by oceansoul76 and der_arbeitslose_pirat?
The version in use on For Science! by oceansoul76 and der_arbeitslose_pirat is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does For Science! by oceansoul76 and der_arbeitslose_pirat carry?
The present count is 0 players on For Science! by oceansoul76 and der_arbeitslose_pirat, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does For Science! by oceansoul76 and der_arbeitslose_pirat hold in the server rankings?
For seven-day player hours, For Science! by oceansoul76 and der_arbeitslose_pirat is ranked #15,141, placing it in the top 68% of all ranked servers.
Lists and tags
Where does For Science! by oceansoul76 and der_arbeitslose_pirat appear among the Rust Census lists and filters?
Included in these Rust Census lists is For Science! by oceansoul76 and der_arbeitslose_pirat: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on For Science! by oceansoul76 and der_arbeitslose_pirat carry?
Read by the game's server browser, For Science! by oceansoul76 and der_arbeitslose_pirat publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for For Science! by oceansoul76 and der_arbeitslose_pirat?
The procedural map on For Science! by oceansoul76 and der_arbeitslose_pirat is generated by the game, measures 4,250 and carries seed 12101976. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is For Science! by oceansoul76 and der_arbeitslose_pirat configured, and what rules does it keep?
No gather rate is given in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. This server admits only players with Rust premium status. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What steps are needed to join For Science! by oceansoul76 and der_arbeitslose_pirat?
Enter client.connect 176.57.169.110:29215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This server admits only players with Rust premium status.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^q | Premium This server admits only players with Rust premium status. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
