Statistical profileOffline
UKGD Oldman
176.57.169.110:28415 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#6,197
top 28%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,197 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on UKGD Oldman
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
15.8 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:33 UTC4d ago | 0 | – | running | 1 |
| Sun 18 Oct, 18:11 UTC11d ago | 1 | held half | 6.9 days | 0 |
| Fri 2 Oct, 22:46 UTC26d ago | 1 | halved by day 2 | 15.8 days | 0 |
| Wed 16 Sep, 17:33 UTC43d ago | 0 | – | 16.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of UKGD Oldman
2500 · seed 1556747066
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1556747066 |
8. Server characteristics
Table 3: Characteristics of UKGD Oldman
What the server publishes and what was recorded
| Address | 176.57.169.110:28415 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 16:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 35 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 40 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 22 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 14 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 13 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for UKGD Oldman: what is it?
No next wipe can be predicted for UKGD Oldman, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 4 days 2 hours.
How is wipe day run on UKGD Oldman?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
About the server
Is UKGD Oldman up, and how well has it held up?
UKGD Oldman is offline at the time of this release; it was last seen 4 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 76 of them, or 45%. First recorded by Rust Census on 13 September 2026.
In which location is UKGD Oldman based?
A region is not published by UKGD Oldman. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.57.169.110:28415 is its address.
On which Rust version does UKGD Oldman operate?
The version in use on UKGD Oldman is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does UKGD Oldman carry?
UKGD Oldman is offline at present; its last recording was 4 days 2 hours ago. This release records a seven-day average of 0 players and a peak of 2.
What position does UKGD Oldman hold in the server rankings?
The rank for UKGD Oldman is #6,197 on seven-day player hours, in the top 28% of ranked servers.
Tag details
On Rust Census, which lists and filters carry UKGD Oldman?
The Rust Census lists that UKGD Oldman fits are: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
The tags on UKGD Oldman: what do they indicate?
Read by the game's server browser, UKGD Oldman publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^q (Premium): Rust's premium status is required to join. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on UKGD Oldman?
The procedural map on UKGD Oldman is generated by the game, measures 2,500 and carries seed 1556747066. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for UKGD Oldman?
The name of UKGD Oldman carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Community is its section in the server browser. Rust's premium status is required to join. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to UKGD Oldman?
You can open the console in Rust with F1 and enter client.connect 176.57.169.110:28415; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
