Statistical profileOnline
Rust by May.com
176.57.169.110:28315 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,130
top 68%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,130 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust by May.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust by May.com
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of Rust by May.com
What the server publishes and what was recorded
| Address | 176.57.169.110:28315 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 186 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 669 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 34 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 753 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 626 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rust by May.com wipe, and how often?
Once a month, and only with the force wipe, does Rust by May.com wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 28 days 4 hours ago.
On Rust by May.com, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 8 hours after it began.
About the server
Is Rust by May.com up, and how well has it held up?
Rust by May.com is online at the time of this release. The uptime it reports puts the last restart at about 7 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Rust by May.com perform?
Average server fps over the last 48 hours was 23, with a low of 11. The world carried up to 16,932 entities, including buildings, deployables and all else. Memory use reached 1,723 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Rust by May.com run from?
No region is published by Rust by May.com. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.57.169.110:28315 is its address.
On which Rust version does Rust by May.com operate?
This release lists Rust by May.com on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Rust by May.com?
At counting time Rust by May.com recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
How does Rust by May.com compare with other servers in the rankings?
The rank for Rust by May.com is #15,130 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Where does Rust by May.com appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust by May.com: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust by May.com?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Rust by May.com publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Rust by May.com?
The procedural map on Rust by May.com is generated by the game, measures 2,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rust by May.com configured, and what rules does it keep?
No gather rate is given in the name of Rust by May.com. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Rust by May.com?
Enter client.connect 176.57.169.110:28315 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
