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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,372 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust by May.com

176.57.169.110:28315 checked 10m ago

Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
176.57.169.110:28315
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,130

top 68%

Last wipe

28d ago

no schedule published

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,130 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust by May.com

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust by May.com

2000 · seed 2147483647

Map of Rust by May.com

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust by May.com

What the server publishes and what was recorded

Address176.57.169.110:28315
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average669 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average34 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average753 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average626 / 725

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust by May.com wipe, and how often?

Once a month, and only with the force wipe, does Rust by May.com wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 28 days 4 hours ago.

On Rust by May.com, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 8 hours after it began.

About the server

Is Rust by May.com up, and how well has it held up?

Rust by May.com is online at the time of this release. The uptime it reports puts the last restart at about 7 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Rust by May.com perform?

Average server fps over the last 48 hours was 23, with a low of 11. The world carried up to 16,932 entities, including buildings, deployables and all else. Memory use reached 1,723 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust by May.com run from?

No region is published by Rust by May.com. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.57.169.110:28315 is its address.

On which Rust version does Rust by May.com operate?

This release lists Rust by May.com on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Rust by May.com?

At counting time Rust by May.com recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.

How does Rust by May.com compare with other servers in the rankings?

The rank for Rust by May.com is #15,130 on seven-day player hours, in the top 68% of ranked servers.

Lists and tags

Where does Rust by May.com appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust by May.com: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust by May.com?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Rust by May.com publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Rust by May.com?

The procedural map on Rust by May.com is generated by the game, measures 2,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Rust by May.com configured, and what rules does it keep?

No gather rate is given in the name of Rust by May.com. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Rust by May.com?

Enter client.connect 176.57.169.110:28315 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.