Statistical profileOffline
killmoregaming/lets get rusty
176.57.135.63:28400 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on killmoregaming/lets get rusty
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of killmoregaming/lets get rusty
2000 · seed 892222933
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 892222933 |
8. Server characteristics
Table 3: Characteristics of killmoregaming/lets get rusty
What the server publishes and what was recorded
| Address | 176.57.135.63:28400 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 03:15 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 23 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 24 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 13 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 9 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 41 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for killmoregaming/lets get rusty: what is it?
Too few wipes of killmoregaming/lets get rusty are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 17 days 9 hours.
Server details
Is killmoregaming/lets get rusty up, and how well has it held up?
killmoregaming/lets get rusty is offline at the time of this release; it was last seen 7 days 5 hours ago. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. The first sighting of it by Rust Census was on 12 October 2026.
Which location does killmoregaming/lets get rusty run from?
No region is published by killmoregaming/lets get rusty. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.57.135.63:28400 is its address.
What version of Rust has been recorded on killmoregaming/lets get rusty?
The version in use on killmoregaming/lets get rusty is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for killmoregaming/lets get rusty?
At this release killmoregaming/lets get rusty is offline, having last been seen 7 days 5 hours ago. Averaged across seven days, the count is 0 players.
What position does killmoregaming/lets get rusty hold in the server rankings?
For seven-day player hours, killmoregaming/lets get rusty is ranked #15,339, placing it in the top 69% of all ranked servers.
Lists and tags
Where does killmoregaming/lets get rusty appear among the Rust Census lists and filters?
The Rust Census lists that killmoregaming/lets get rusty fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on killmoregaming/lets get rusty?
These are the tags killmoregaming/lets get rusty publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on killmoregaming/lets get rusty?
The procedural map on killmoregaming/lets get rusty is generated by the game, measures 2,000 and carries seed 892222933. Because one size and seed give one map, RustMaps can display it from this page.
How is killmoregaming/lets get rusty configured, and what rules does it keep?
The name of killmoregaming/lets get rusty carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join killmoregaming/lets get rusty?
You can open the console in Rust with F1 and enter client.connect 176.57.135.63:28400; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.