Statistical profileOffline
ServerName
176.52.43.125:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#13,204
top 60%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
- It ranks #13,204 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 176.52.43.125:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 11:47 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 449 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 363 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 154 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does ServerName wipe, and how often?
With too few wipes of ServerName on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 35 days 23 hours have passed since this world was made.
Server record
How reliable is ServerName, and is it online now?
The latest count records ServerName as offline, last seen 35 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.
What location has been recorded for ServerName?
No region is given by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.52.43.125:28015 it is addressed.
What version of Rust has been recorded on ServerName?
This release lists ServerName on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for ServerName?
ServerName is offline at present; its last recording was 35 days 22 hours ago.
In the rankings of Rust servers, where is ServerName placed?
For seven-day player hours, ServerName is ranked #13,204, placing it in the top 60% of all ranked servers.
Tag details
Where does ServerName appear among the Rust Census lists and filters?
These Rust Census lists include ServerName: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on ServerName?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for ServerName?
The game generates the procedural map on ServerName.
What settings and rules have been listed for ServerName?
The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join ServerName?
You can open the console in Rust with F1 and enter client.connect 176.52.43.125:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp3 | Max players Slots: 3. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.