Statistical profileOffline
RustScape test · Rust_isles_V0_0_90
176.250.41.111:28015 checked 6d ago
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1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#14,012
top 63%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,012 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on RustScape test · Rust_isles_V0_0_90
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:14 UTC6d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:12 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:36 UTC10d ago | 0 | – | 3.8 days | 0 |
| Tue 13 Oct, 11:31 UTC15d ago | 1 | – | 5 days | 0 |
| Mon 12 Oct, 17:46 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:59 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 17:04 UTC17d ago | 1 | – | 0.5 days | 1 |
| Sat 10 Oct, 05:30 UTC19d ago | 1 | – | 1.5 days | 0 |
| Tue 29 Sep, 05:28 UTC30d ago | 1 | – | 11 days | 1 |
| Mon 28 Sep, 15:01 UTC30d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:26 UTC34d ago | 1 | – | 3.9 days | 0 |
| Thu 24 Sep, 05:40 UTC35d ago | 1 | – | 0.5 days | 0 |
| Mon 21 Sep, 20:56 UTC37d ago | 1 | – | 2.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustScape test · Rust_isles_V0_0_90
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustScape test · Rust_isles_V0_0_90
What the server publishes and what was recorded
| Address | 176.250.41.111:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 13:14 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 229 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 68 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustScape test · Rust_isles_V0_0_90?
RustScape test · Rust_isles_V0_0_90 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 18 hours ago.
On RustScape test · Rust_isles_V0_0_90, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of RustScape test · Rust_isles_V0_0_90?
The latest count records RustScape test · Rust_isles_V0_0_90 as offline, last seen 6 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 14 September 2026.
Which location does RustScape test · Rust_isles_V0_0_90 run from?
A region is not published by RustScape test · Rust_isles_V0_0_90. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.250.41.111:28015 is its address.
On which Rust version does RustScape test · Rust_isles_V0_0_90 operate?
This release lists RustScape test · Rust_isles_V0_0_90 on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does RustScape test · Rust_isles_V0_0_90 carry?
RustScape test · Rust_isles_V0_0_90 is offline at present; its last recording was 6 days 18 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is RustScape test · Rust_isles_V0_0_90 placed?
The rank for RustScape test · Rust_isles_V0_0_90 is #14,012 on seven-day player hours, in the top 63% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RustScape test · Rust_isles_V0_0_90?
Included in these Rust Census lists is RustScape test · Rust_isles_V0_0_90: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on RustScape test · Rust_isles_V0_0_90: what do they indicate?
These are the tags RustScape test · Rust_isles_V0_0_90 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for RustScape test · Rust_isles_V0_0_90?
The name of RustScape test · Rust_isles_V0_0_90 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join RustScape test · Rust_isles_V0_0_90?
Enter client.connect 176.250.41.111:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.