Statistical profileOffline
Private Token Queue Stage Probe
176.234.24.167:29191 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,315
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,315 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Private Token Queue Stage Probe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Token Queue Stage Probe
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Token Queue Stage Probe
What the server publishes and what was recorded
| Address | 176.234.24.167:29191 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 18:20 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 65 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 70 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 170 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Private Token Queue Stage Probe: what is it?
With too few wipes of Private Token Queue Stage Probe on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 19 hours ago.
Server record
Is Private Token Queue Stage Probe up, and how well has it held up?
Private Token Queue Stage Probe is offline at the time of this release; it was last seen 9 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 October 2026.
What location has been recorded for Private Token Queue Stage Probe?
A region is not published by Private Token Queue Stage Probe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.234.24.167:29191 is its address.
Which Rust version is Private Token Queue Stage Probe running?
This release lists Private Token Queue Stage Probe on Rust network protocol 2635 and build 168443, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Private Token Queue Stage Probe carry?
The last count for Private Token Queue Stage Probe was 9 days 18 hours ago; it is offline at present.
What position does Private Token Queue Stage Probe hold in the server rankings?
The rank for Private Token Queue Stage Probe is #15,315 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Private Token Queue Stage Probe?
The Rust Census lists that Private Token Queue Stage Probe fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Private Token Queue Stage Probe carry?
These are the tags Private Token Queue Stage Probe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168443 (Build): Game build: 168443; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Private Token Queue Stage Probe?
Private Token Queue Stage Probe runs a procedural map, which the game generates.
How is Private Token Queue Stage Probe configured, and what rules does it keep?
No gather rate is given in the name of Private Token Queue Stage Probe. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Private Token Queue Stage Probe?
Enter client.connect 176.234.24.167:29191 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168443,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168443 | Build Game build: 168443. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.