Statistical profileOffline
Vanilla PvE, but...
176.226.207.105:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
37d ago
biweekly schedule
Next wipe
4d 3h
Mon 2 Nov, 17:51 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,491 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 37d ago; the next wipe is expected Monday 2 November, 17:51 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on Vanilla PvE, but...
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Monday 2 November, 17:51 UTC, in 4d 3h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Vanilla PvE, but...
4554 · seed 22091992
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4554 |
| Seed | 22091992 |
8. Server characteristics
Table 3: Characteristics of Vanilla PvE, but...
What the server publishes and what was recorded
| Address | 176.226.207.105:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 21 Sep 2026, 17:51 UTC |
| Hostname | ^ |
| First seen | 22 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Ванильный лут на РТ, но везде есть боты. Ванильные рейты, но возведение и содержание базы стоит дороже. Верстак заблокирован, но доступно изучение через стол. Изучение через стол по старым ценам, но есть шанс всё потерять. Броня доступны без ограничений, но её нельзя чинить. Оружие и инструмент можно изучить и починить, но нельзя создать. Неизучаемое оружие нельзя починить. Не нужно защищать базу от игроков, но от ботов придётся. Никаких ограничений на транспорт, но он теперь тратит больше топлива.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 133 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 229 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 30 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 99 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 59 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 15 / 250 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Vanilla PvE, but...: what is it?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of Vanilla PvE, but.... On Monday 2 November at 17:51 UTC the next wipe is expected. The present world dates from 37 days 20 hours. The tags list a fortnightly wipe schedule.
Server record
How reliable is Vanilla PvE, but..., and is it online now?
Last seen 37 days 4 hours ago, Vanilla PvE, but... is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 September 2026.
Which location does Vanilla PvE, but... run from?
No region is given by Vanilla PvE, but.... No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.226.207.105:28015 it is addressed.
Which Rust version is Vanilla PvE, but... running?
This release lists Vanilla PvE, but... on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Vanilla PvE, but...?
Vanilla PvE, but... is offline at present; its last recording was 37 days 4 hours ago.
What position does Vanilla PvE, but... hold in the server rankings?
For seven-day player hours, Vanilla PvE, but... is ranked #15,491, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Vanilla PvE, but...?
Included in these Rust Census lists is Vanilla PvE, but...: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on Vanilla PvE, but...: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Vanilla PvE, but... publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Vanilla PvE, but...?
Vanilla PvE, but... runs a procedural map of size 4,554 with seed 22091992, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Vanilla PvE, but...?
The name of Vanilla PvE, but... carries no gather rate. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Vanilla PvE, but...?
Enter client.connect 176.226.207.105:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/khgSbbBgEW is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,^b,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
