Statistical profileOnline
Siberia Classical+
176.215.170.239:28015 checked 11m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 6
Rank
#3,161
top 14%
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,161 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Siberia Classical+
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 5 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Siberia Classical+
4500 · seed 165656926
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 165656926 |
8. Server characteristics
Table 4: Characteristics of Siberia Classical+
What the server publishes and what was recorded
| Address | 176.215.170.239:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 258 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 168 on average | 102 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 155 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 128 on average | 51 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 94 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Siberia Classical+ wipe, and how often?
A monthly force wipe is the sole occasion on which Siberia Classical+ wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 19 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Siberia Classical+?
An average of 5 players attended at peak across recent wipes. On the latest wipe, 21 hours passed before the crowd peaked.
About the server
Is Siberia Classical+ up, and how well has it held up?
At the latest check, Siberia Classical+ was online. The uptime it reports puts the last restart at about 12 hours ago. A total of 129 of 168 hours were up over 7 full days, which is 77% of the time. It was first seen by Rust Census on 13 September 2026.
Does Siberia Classical+ hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 132 server fps and a minimum of 110. Buildings, deployables and everything else in the world took the entity count to 123,436. Memory use reached 4,043 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Siberia Classical+?
No region is given by Siberia Classical+. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.215.170.239:28015 is its address.
Which Rust version is Siberia Classical+ running?
Rust network protocol 2635 and build 168909 on Linux is the version Siberia Classical+ runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Siberia Classical+?
The present count is 1 players on Siberia Classical+, out of 50 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 17:00 UTC: 6 players.
In the rankings of Rust servers, where is Siberia Classical+ placed?
The rank for Siberia Classical+ is #3,161 on seven-day player hours, in the top 14% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Siberia Classical+?
Included in these Rust Census lists is Siberia Classical+: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Siberia Classical+: what do they indicate?
These are the tags Siberia Classical+ publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Siberia Classical+?
Siberia Classical+ runs a procedural map of size 4,500 with seed 165656926, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Siberia Classical+ configured, and what rules does it keep?
No gather rate is recorded for Siberia Classical+ in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Siberia Classical+?
You can open the console in Rust with F1 and enter client.connect 176.215.170.239:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.