Statistical profileOffline
EVIL RUST
176.212.97.176:28015 checked 45d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,034
no region published
Last wipe
45d ago
weekly schedule
Next wipe
3d 12h
Sun 1 Nov, 16:41 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,034 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago; the next wipe is expected Sunday 1 November, 16:41 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on EVIL RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 16:41 UTC, in 3d 12h. Its weekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 12h | Sun 1 Nov, 16:41 UTC | Own schedule |
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 12h | Sun 8 Nov, 16:41 UTC | Own schedule |
| 17d 12h | Sun 15 Nov, 16:41 UTC | Own schedule |
| 24d 12h | Sun 22 Nov, 16:41 UTC | Own schedule |
| 31d 12h | Sun 29 Nov, 16:41 UTC | Own schedule |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 12h | Sun 6 Dec, 16:41 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 16:41 UTC45d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EVIL RUST
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of EVIL RUST
What the server publishes and what was recorded
| Address | 176.212.97.176:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 5 max |
| Wipe schedule | weekly |
| Last wipe | 13 Sep 2026, 16:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 5 / 250 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 78 on average | 7 / 150 |
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 56 on average | 12 / 150 |
| [LATAM] LUNARUST Vanilla | 27/10 Wipe | SA · groups of 5 · weekly · 21 on average | 23 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on EVIL RUST?
The prediction for EVIL RUST follows its tag, since too few of its wipes are on record to confirm the schedule. On Sunday 1 November at 16:41 UTC the next wipe is expected. 45 days 11 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
On EVIL RUST, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is EVIL RUST, and is it online now?
Last seen 45 days 8 hours ago, EVIL RUST is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for EVIL RUST?
No region is published by EVIL RUST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.212.97.176:28015 it is addressed.
Which Rust version is EVIL RUST running?
The version in use on EVIL RUST is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does EVIL RUST carry?
EVIL RUST is offline at present; its last recording was 45 days 8 hours ago.
What position does EVIL RUST hold in the server rankings?
For seven-day player hours, EVIL RUST is ranked #13,034, placing it in the top – of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry EVIL RUST?
The Rust Census lists that EVIL RUST fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on EVIL RUST carry?
These are the tags EVIL RUST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts5 (Group limit): No team may hold more than 5; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on EVIL RUST?
A procedural map runs on EVIL RUST, generated by the game.
On EVIL RUST, what rules and settings are in force?
The name of EVIL RUST carries no gather rate. 5 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to EVIL RUST?
Enter client.connect 176.212.97.176:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,^w,gmrust,cs163794,ts5,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts5 | Group limit No team may hold more than 5. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.