Statistical profileOffline
WindowsGSM - RUST
176.210.164.93:28025 checked 20d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,318
top 65%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #14,318 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on WindowsGSM - RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:49 UTC20d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WindowsGSM - RUST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WindowsGSM - RUST
What the server publishes and what was recorded
| Address | 176.210.164.93:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 07:49 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 170 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 76 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for WindowsGSM - RUST: what is it?
The rhythm of WindowsGSM - RUST's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days 22 hours.
On WindowsGSM - RUST, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 5 hours after the latest wipe, the crowd peaked.
Server details
How reliable is WindowsGSM - RUST, and is it online now?
WindowsGSM - RUST is offline at the time of this release; it was last seen 20 days 17 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 7 October 2026.
What location has been recorded for WindowsGSM - RUST?
No region is given by WindowsGSM - RUST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.210.164.93:28025 it is addressed.
On which Rust version does WindowsGSM - RUST operate?
This release lists WindowsGSM - RUST on Rust network protocol 2634 and build 167058, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on WindowsGSM - RUST?
At this release WindowsGSM - RUST is offline, having last been seen 20 days 17 hours ago.
What position does WindowsGSM - RUST hold in the server rankings?
For seven-day player hours, WindowsGSM - RUST is ranked #14,318, placing it in the top 65% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover WindowsGSM - RUST?
These Rust Census lists include WindowsGSM - RUST: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on WindowsGSM - RUST?
Read by the game's server browser, WindowsGSM - RUST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for WindowsGSM - RUST?
The game generates the procedural map on WindowsGSM - RUST.
On WindowsGSM - RUST, what rules and settings are in force?
The name of WindowsGSM - RUST carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join WindowsGSM - RUST?
You can open the console in Rust with F1 and enter client.connect 176.210.164.93:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.