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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PriveFun

176.174.178.37:2302 checked 8d ago

Release date
Next release
In five minutes (15:00 UTC)
Source
Live server queries
Server address
176.174.178.37:2302
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,375

top 70%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,375 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on PriveFun

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:31 UTC14d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PriveFun

2500 · seed 1337

Map of PriveFun

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of PriveFun

What the server publishes and what was recorded

Address176.174.178.37:2302
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 12:31 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average286 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average236 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average31 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average112 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does PriveFun wipe, and how often?

With too few wipes of PriveFun on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 19 hours.

How is wipe day run on PriveFun?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is PriveFun, and is it online now?

Last seen 8 days 17 hours ago, PriveFun is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 3 October 2026.

Which location does PriveFun run from?

No region is published by PriveFun. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.174.178.37:2302 it is addressed.

What version of Rust has been recorded on PriveFun?

Rust network protocol 2634 and build 167781 on Windows is the version PriveFun runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does PriveFun carry?

The last count for PriveFun was 8 days 17 hours ago; it is offline at present.

What position does PriveFun hold in the server rankings?

For seven-day player hours, PriveFun is ranked #15,375, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover PriveFun?

These Rust Census lists include PriveFun: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on PriveFun?

These are the tags PriveFun publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for PriveFun?

Size 2,500 and seed 1337: that is the procedural map on PriveFun, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is PriveFun configured, and what rules does it keep?

No gather rate is recorded for PriveFun in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join PriveFun?

Enter client.connect 176.174.178.37:2302 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.