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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,005 players on 11,867 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Development Server

176.143.196.161:28015 checked 46d ago

Release date
Next release
In five minutes (11:47 UTC)
Source
Live server queries
Server address
176.143.196.161:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on Development Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Development Server

What the server publishes and what was recorded

Address176.143.196.161:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 07:54 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26 / 250

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Development Server?

With too few wipes of Development Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 46 days 8 hours ago.

Server details

Is Development Server up, and how well has it held up?

Development Server is offline at the time of this release; it was last seen 46 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does Development Server run from?

A region is not published by Development Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.143.196.161:28015 is its address.

What version of Rust has been recorded on Development Server?

Rust network protocol 2633 and build 163794 on Windows is the version Development Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Development Server carry?

Development Server is offline at present; its last recording was 46 days 4 hours ago.

Tags, lists

On Rust Census, which lists and filters carry Development Server?

The Rust Census lists that Development Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Development Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Development Server?

A procedural map runs on Development Server, generated by the game.

On Development Server, what rules and settings are in force?

The name of Development Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Development Server?

You can open the console in Rust with F1 and enter client.connect 176.143.196.161:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.