Statistical profileOffline
Test Server
176.121.175.154:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,401
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,401 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:12 UTC16d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 176.121.175.154:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 06:12 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 271 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 229 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 24 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 95 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Test Server wipe, and how often?
The rhythm of Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 1 hours ago.
What should you expect on wipe day at Test Server?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of Test Server?
Test Server is offline at the time of this release; it was last seen 16 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.
What location has been recorded for Test Server?
A region is not published by Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 176.121.175.154:28015 it is addressed.
On which Rust version does Test Server operate?
This release lists Test Server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Test Server?
Test Server is offline at present; its last recording was 16 days 1 hours ago.
How does Test Server compare with other servers in the rankings?
The rank for Test Server is #15,401 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does Test Server appear among the Rust Census lists and filters?
These Rust Census lists include Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Test Server?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Test Server?
Test Server runs a procedural map, which the game generates.
What settings and rules have been listed for Test Server?
No gather rate is given in the name of Test Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Test Server?
Enter client.connect 176.121.175.154:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.