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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,808 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Timeweb Cloud

176.117.246.32:28015 checked 26d ago

Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
176.117.246.32:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,917

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,917 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Timeweb Cloud

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:33 UTC26d ago 0 – running 0
Tue 29 Sep, 23:33 UTC29d ago 1 – 2.3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Timeweb Cloud

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Timeweb Cloud

What the server publishes and what was recorded

Address176.117.246.32:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:33 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Timeweb Cloud wipe, and how often?

Too few wipes of Timeweb Cloud are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 18 hours ago.

On Timeweb Cloud, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is Timeweb Cloud up, and how well has it held up?

The latest count records Timeweb Cloud as offline, last seen 26 days 17 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 29 September 2026.

What location has been recorded for Timeweb Cloud?

No region is published by Timeweb Cloud. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.117.246.32:28015 is its address.

What version of Rust has been recorded on Timeweb Cloud?

The version in use on Timeweb Cloud is Rust network protocol 2634 and build 166586 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Timeweb Cloud?

The last count for Timeweb Cloud was 26 days 17 hours ago; it is offline at present.

In the rankings of Rust servers, where is Timeweb Cloud placed?

For seven-day player hours, Timeweb Cloud is ranked #15,917, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Timeweb Cloud?

These Rust Census lists include Timeweb Cloud: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Timeweb Cloud carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Timeweb Cloud publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, generated by the game.

How is Timeweb Cloud configured, and what rules does it keep?

The name of Timeweb Cloud carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join Timeweb Cloud?

Enter client.connect 176.117.246.32:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build The server runs game build 166586.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.