Statistical profileOffline
Test
176.116.166.37:28015 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,454
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,454 of all ranked servers, on player hours over the last seven days.
- Its current map went up 39d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 176.116.166.37:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 04:29 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 312 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 51 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 63 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Test wipe, and how often?
Too few wipes of Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 39 days 19 hours have passed since this world was made.
Server record
Is Test up, and how well has it held up?
Last seen 39 days 19 hours ago, Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 19 September 2026.
In which location is Test based?
No region is given by Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.116.166.37:28015 is its address.
What version of Rust has been recorded on Test?
The version in use on Test is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Test?
At this release Test is offline, having last been seen 39 days 19 hours ago.
What position does Test hold in the server rankings?
For seven-day player hours, Test is ranked #15,454, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test?
These Rust Census lists include Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Test carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Test?
Test runs a procedural map, which the game generates.
On Test, what rules and settings are in force?
No gather rate is recorded for Test in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Test?
Enter client.connect 176.116.166.37:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.