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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,966 players on 11,688 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

176.116.166.37:28015 checked 2d ago

Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
176.116.166.37:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 14:20 UTC31d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address176.116.166.37:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 14:20 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average637 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average386 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average161 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Test?

With too few wipes of Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 31 days 21 hours have passed since this world was made.

How is wipe day run on Test?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Test, and is it online now?

Last seen 2 days 19 hours ago, Test is offline in this release. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 19 September 2026.

Which location does Test run from?

A region is not published by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 176.116.166.37:28015 it is addressed.

On which Rust version does Test operate?

This release lists Test on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Test?

The last count for Test was 2 days 19 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Test placed?

The rank for Test is #15,411 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Test: what do they indicate?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Test?

The game generates the procedural map on Test.

How is Test configured, and what rules does it keep?

No gather rate is given in the name of Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Test?

You can open the console in Rust with F1 and enter client.connect 176.116.166.37:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.