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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,821 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

176.116.166.101:28015 checked 45d ago

Release date
Next release
In five minutes (13:28 UTC)
Source
Live server queries
Server address
176.116.166.101:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,040

no region published

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,040 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address176.116.166.101:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 12:37 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average556 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average163 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average185 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average323 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TEST?

Too few wipes of TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 2 hours.

Server details

Is TEST up, and how well has it held up?

The latest count records TEST as offline, last seen 45 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 September 2026.

What location has been recorded for TEST?

No region is given by TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.116.166.101:28015 is its address.

On which Rust version does TEST operate?

The version in use on TEST is Rust network protocol 2633 and build 163207 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does TEST carry?

The last count for TEST was 45 days 1 hours ago; it is offline at present.

In the rankings of Rust servers, where is TEST placed?

For seven-day player hours, TEST is ranked #15,040, placing it in the top – of all ranked servers.

Lists and tags

Where does TEST appear among the Rust Census lists and filters?

Included in these Rust Census lists is TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TEST: what do they indicate?

Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for TEST?

TEST runs a procedural map, which the game generates.

On TEST, what rules and settings are in force?

No gather rate is recorded for TEST in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TEST?

Enter client.connect 176.116.166.101:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Game build: 163207.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.