Statistical profileOffline
Name of Server as Shown on the Client Server List
176.112.166.249:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,964
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,964 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:27 UTC22d ago | 0 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 176.112.166.249:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 20:27 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 2 hours ago.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 22 days 2 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 176.112.166.249:28015 it is addressed.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Name of Server as Shown on the Client Server List carry?
The last count for Name of Server as Shown on the Client Server List was 22 days 2 hours ago; it is offline at present.
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
The rank for Name of Server as Shown on the Client Server List is #15,964 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Name of Server as Shown on the Client Server List?
You can open the console in Rust with F1 and enter client.connect 176.112.166.249:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.