Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,472 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Server (LAN + Radmin)

176.110.137.14:28015 checked 18d ago

Release date
Next release
In five minutes (22:15 UTC)
Source
Live server queries
Server address
176.110.137.14:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,488

top 61%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,488 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Rust Server (LAN + Radmin)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Server (LAN + Radmin)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Server (LAN + Radmin)

What the server publishes and what was recorded

Address176.110.137.14:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 21:38 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average54 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average91 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average276 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average278 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust Server (LAN + Radmin): what is it?

Too few wipes of Rust Server (LAN + Radmin) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 4 hours.

About the server

What does the record show for the uptime and current status of Rust Server (LAN + Radmin)?

Last seen 18 days 4 hours ago, Rust Server (LAN + Radmin) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 11 October 2026.

Which location does Rust Server (LAN + Radmin) run from?

A region is not published by Rust Server (LAN + Radmin). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.110.137.14:28015 it is addressed.

Which Rust version is Rust Server (LAN + Radmin) running?

Rust network protocol 2634 and build 167398 on Windows is the version Rust Server (LAN + Radmin) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Rust Server (LAN + Radmin) carry?

At this release Rust Server (LAN + Radmin) is offline, having last been seen 18 days 4 hours ago.

How does Rust Server (LAN + Radmin) compare with other servers in the rankings?

The rank for Rust Server (LAN + Radmin) is #13,488 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Server (LAN + Radmin)?

The Rust Census lists that Rust Server (LAN + Radmin) fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rust Server (LAN + Radmin): what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Rust Server (LAN + Radmin) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Rust Server (LAN + Radmin)?

A procedural map runs on Rust Server (LAN + Radmin), generated by the game.

How is Rust Server (LAN + Radmin) configured, and what rules does it keep?

No gather rate is recorded for Rust Server (LAN + Radmin) in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Rust Server (LAN + Radmin)?

Enter client.connect 176.110.137.14:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.