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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Test Server [No EAC]

176.0.56.177:28015 checked 33d ago

Release date
Next release
In five minutes (10:51 UTC)
Source
Live server queries
Server address
176.0.56.177:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,710

top 65%

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,710 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on My Local Test Server [No EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Local Test Server [No EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Test Server [No EAC]

What the server publishes and what was recorded

Address176.0.56.177:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 15:49 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Local Test Server [No EAC] wipe, and how often?

Too few wipes of My Local Test Server [No EAC] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 50 days 3 hours.

Server details

What does the record show for the uptime and current status of My Local Test Server [No EAC]?

The latest count records My Local Test Server [No EAC] as offline, last seen 33 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 September 2026.

What location has been recorded for My Local Test Server [No EAC]?

No region is given by My Local Test Server [No EAC]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.0.56.177:28015 is its address.

Which Rust version is My Local Test Server [No EAC] running?

The version in use on My Local Test Server [No EAC] is Rust network protocol 2633 and build 163407 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for My Local Test Server [No EAC]?

My Local Test Server [No EAC] is offline at present; its last recording was 33 days 8 hours ago.

What position does My Local Test Server [No EAC] hold in the server rankings?

The rank for My Local Test Server [No EAC] is #14,710 on seven-day player hours, in the top 65% of ranked servers.

Lists and tags

Where does My Local Test Server [No EAC] appear among the Rust Census lists and filters?

The Rust Census lists that My Local Test Server [No EAC] fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Test Server [No EAC] carry?

These are the tags My Local Test Server [No EAC] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163407 (Build): The server runs game build 163407; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on My Local Test Server [No EAC]?

My Local Test Server [No EAC] runs a procedural map, which the game generates.

What settings and rules have been listed for My Local Test Server [No EAC]?

No gather rate is given in the name of My Local Test Server [No EAC]. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join My Local Test Server [No EAC]?

You can open the console in Rust with F1 and enter client.connect 176.0.56.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163407Build The server runs game build 163407.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.