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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,954 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Test Server [No EAC]

176.0.41.147:28015 checked 42d ago

Release date
Next release
In five minutes (22:36 UTC)
Source
Live server queries
Server address
176.0.41.147:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,340

no region published

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,340 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on My Local Test Server [No EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Local Test Server [No EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Test Server [No EAC]

What the server publishes and what was recorded

Address176.0.41.147:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 15:49 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average23 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on My Local Test Server [No EAC]?

The rhythm of My Local Test Server [No EAC]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 49 days 11 hours.

Server record

Is My Local Test Server [No EAC] up, and how well has it held up?

Last seen 42 days 4 hours ago, My Local Test Server [No EAC] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 15 September 2026.

In which location is My Local Test Server [No EAC] based?

No region is published by My Local Test Server [No EAC]. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.0.41.147:28015 is its address.

On which Rust version does My Local Test Server [No EAC] operate?

Rust network protocol 2633 and build 163407 on Windows is the version My Local Test Server [No EAC] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on My Local Test Server [No EAC]?

At this release My Local Test Server [No EAC] is offline, having last been seen 42 days 4 hours ago.

What position does My Local Test Server [No EAC] hold in the server rankings?

The rank for My Local Test Server [No EAC] is #13,340 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry My Local Test Server [No EAC]?

The Rust Census lists that My Local Test Server [No EAC] fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Local Test Server [No EAC]: what do they indicate?

Read by the game's server browser, My Local Test Server [No EAC] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163407 (Build): Build 163407 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for My Local Test Server [No EAC]?

The game generates the procedural map on My Local Test Server [No EAC].

How is My Local Test Server [No EAC] configured, and what rules does it keep?

The name of My Local Test Server [No EAC] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to My Local Test Server [No EAC]?

Enter client.connect 176.0.41.147:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163407Build Build 163407 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.