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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,561 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustafied Map Test

175.210.82.156:28015 checked 34d ago

Release date
Next release
In five minutes (13:32 UTC)
Source
Live server queries
Server address
175.210.82.156:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,478

top 70%

Last wipe

34d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on Rustafied Map Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustafied Map Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rustafied Map Test

What the server publishes and what was recorded

Address175.210.82.156:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 13:10 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656 / 750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rustafied Map Test?

The rhythm of Rustafied Map Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 8 hours ago.

About the server

What does the record show for the uptime and current status of Rustafied Map Test?

Last seen 34 days 8 hours ago, Rustafied Map Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 September 2026.

Which location does Rustafied Map Test run from?

No region is published by Rustafied Map Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 175.210.82.156:28015 it is addressed.

Which Rust version is Rustafied Map Test running?

Rust network protocol 2633 and build 165217 on Windows is the version Rustafied Map Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Rustafied Map Test carry?

At this release Rustafied Map Test is offline, having last been seen 34 days 8 hours ago.

In the rankings of Rust servers, where is Rustafied Map Test placed?

The rank for Rustafied Map Test is #15,478 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does Rustafied Map Test appear among the Rust Census lists and filters?

These Rust Census lists include Rustafied Map Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rustafied Map Test carry?

Read by the game's server browser, Rustafied Map Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rustafied Map Test?

A procedural map runs on Rustafied Map Test, generated by the game.

How is Rustafied Map Test configured, and what rules does it keep?

The name of Rustafied Map Test carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rustafied Map Test?

You can open the console in Rust with F1 and enter client.connect 175.210.82.156:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.