Statistical profileOffline
Rustafied Map Test
175.210.82.156:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on Rustafied Map Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rustafied Map Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rustafied Map Test
What the server publishes and what was recorded
| Address | 175.210.82.156:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 13:10 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 656 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 51 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 89 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 369 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 177 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 162 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rustafied Map Test?
The rhythm of Rustafied Map Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 8 hours ago.
About the server
What does the record show for the uptime and current status of Rustafied Map Test?
Last seen 34 days 8 hours ago, Rustafied Map Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 September 2026.
Which location does Rustafied Map Test run from?
No region is published by Rustafied Map Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 175.210.82.156:28015 it is addressed.
Which Rust version is Rustafied Map Test running?
Rust network protocol 2633 and build 165217 on Windows is the version Rustafied Map Test runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Rustafied Map Test carry?
At this release Rustafied Map Test is offline, having last been seen 34 days 8 hours ago.
In the rankings of Rust servers, where is Rustafied Map Test placed?
The rank for Rustafied Map Test is #15,478 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does Rustafied Map Test appear among the Rust Census lists and filters?
These Rust Census lists include Rustafied Map Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rustafied Map Test carry?
Read by the game's server browser, Rustafied Map Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Rustafied Map Test?
A procedural map runs on Rustafied Map Test, generated by the game.
How is Rustafied Map Test configured, and what rules does it keep?
The name of Rustafied Map Test carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rustafied Map Test?
You can open the console in Rust with F1 and enter client.connect 175.210.82.156:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.