Statistical profileOffline
ThePlague-TestServer
174.74.90.159:28019 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#16,685
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 25 slots.
- It ranks #16,685 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on ThePlague-TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 03:22 UTC30d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ThePlague-TestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ThePlague-TestServer
What the server publishes and what was recorded
| Address | 174.74.90.159:28019 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 03:22 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 8 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 32 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 14 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ThePlague-TestServer: what is it?
The rhythm of ThePlague-TestServer's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 30 days 20 hours have passed since this world was made.
What should you expect on wipe day at ThePlague-TestServer?
The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is ThePlague-TestServer, and is it online now?
ThePlague-TestServer is offline at the time of this release; it was last seen 27 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 28 September 2026.
What location has been recorded for ThePlague-TestServer?
No region is given by ThePlague-TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 174.74.90.159:28019 it is addressed.
On which Rust version does ThePlague-TestServer operate?
Rust network protocol 2633 and build 162929 on Windows is the version ThePlague-TestServer runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does ThePlague-TestServer carry?
The last count for ThePlague-TestServer was 27 days 22 hours ago; it is offline at present.
How does ThePlague-TestServer compare with other servers in the rankings?
The rank for ThePlague-TestServer is #16,685 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ThePlague-TestServer?
These Rust Census lists include ThePlague-TestServer: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on ThePlague-TestServer: what do they indicate?
Read by the game's server browser, ThePlague-TestServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp25 (Max players): 25 slots are available; ts6 (Group limit): Team size is capped at 6; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for ThePlague-TestServer?
ThePlague-TestServer runs a procedural map, which the game generates.
How is ThePlague-TestServer configured, and what rules does it keep?
No gather rate is recorded for ThePlague-TestServer in its name. The group limit is 6 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to ThePlague-TestServer?
You can open the console in Rust with F1 and enter client.connect 174.74.90.159:28019; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2633,gmrust,cs162929,ts6,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp25 | Max players 25 slots are available. |
ts6 | Group limit Team size is capped at 6. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build The server runs game build 162929. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.