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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,006 players on 11,598 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Helix 2x Rust Staging | Vanilla | Weekly

174.57.83.70:28015 checked 12m ago

2x moddedoxide
Release date
Next release
In five minutes (04:35 UTC)
Source
Live server queries
Server address
174.57.83.70:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,425

top 69%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,425 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on [US] Helix 2x Rust Staging | Vanilla | Weekly

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040005:0014:0023:0009:0018:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [US] Helix 2x Rust Staging | Vanilla | Weekly

4000 · seed 1337

Map of [US] Helix 2x Rust Staging | Vanilla | Weekly

Table 2: The world

As the server publishes it

MapHelix Better FPS Map | x2
Size4000
Seed1337
Custom mapDownload

8. Server characteristics

Table 3: Characteristics of [US] Helix 2x Rust Staging | Vanilla | Weekly

What the server publishes and what was recorded

Address174.57.83.70:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 17:59 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 350 on average150 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 137 on average141 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average261 / 450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average1 / 150
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 76 on average16 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average1 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe, and how often?

With too few wipes of [US] Helix 2x Rust Staging | Vanilla | Weekly on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days 10 hours ago.

Server record

What does the record show for the uptime and current status of [US] Helix 2x Rust Staging | Vanilla | Weekly?

This release records [US] Helix 2x Rust Staging | Vanilla | Weekly as online. By its own reported uptime, it restarted about 10 days 12 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 16 October 2026.

Does [US] Helix 2x Rust Staging | Vanilla | Weekly hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 126 server fps and a minimum of 83. Buildings, deployables and everything else in the world took the entity count to 89,658. The peak memory use recorded was 4,482 MB. Players feel low fps and a rising entity count as lag.

In which location is [US] Helix 2x Rust Staging | Vanilla | Weekly based?

No region tag is published by [US] Helix 2x Rust Staging | Vanilla | Weekly, but its name points to North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 174.57.83.70:28015 is its address.

On which Rust version does [US] Helix 2x Rust Staging | Vanilla | Weekly operate?

The version in use on [US] Helix 2x Rust Staging | Vanilla | Weekly is Rust network protocol 2634 and build 166235 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [US] Helix 2x Rust Staging | Vanilla | Weekly?

The present count is 0 players on [US] Helix 2x Rust Staging | Vanilla | Weekly, out of 10 slots. The seven-day average for this server is 0 players.

How does [US] Helix 2x Rust Staging | Vanilla | Weekly compare with other servers in the rankings?

The rank for [US] Helix 2x Rust Staging | Vanilla | Weekly is #15,425 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear among the Rust Census lists and filters?

The Rust Census lists that [US] Helix 2x Rust Staging | Vanilla | Weekly fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on [US] Helix 2x Rust Staging | Vanilla | Weekly: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166235 (Build): The server runs game build 166235; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for [US] Helix 2x Rust Staging | Vanilla | Weekly?

[US] Helix 2x Rust Staging | Vanilla | Weekly carries a custom map, size 4,000. You can download it from this page, as the file is published.

How is [US] Helix 2x Rust Staging | Vanilla | Weekly configured, and what rules does it keep?

A gather rate of 2x is recorded for [US] Helix 2x Rust Staging | Vanilla | Weekly in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join [US] Helix 2x Rust Staging | Vanilla | Weekly?

You can open the console in Rust with F1 and enter client.connect 174.57.83.70:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166235Build The server runs game build 166235.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Other

rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.