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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,896 players on 11,657 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[US] Sentinel Main Test | Vanilla | Weekly

NA 174.57.113.24:28040 checked 12d ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (06:05 UTC)
Source
Live server queries
Server address
174.57.113.24:28040
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,140

top 70% · #1555 in NA

Last wipe

19d ago

weekly schedule

Next wipe

1d 22h

Sat 31 Oct, 03:09 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,140 of all ranked servers, the top 70%, and #1555 in NA, on player hours over the last seven days.
  • Its current map went up 19d ago; the next wipe is expected Saturday 31 October, 03:09 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on [US] Sentinel Main Test | Vanilla | Weekly

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 1d 22h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [US] Sentinel Main Test | Vanilla | Weekly

4250 · seed 1337

Map of [US] Sentinel Main Test | Vanilla | Weekly

Table 2: The world

As the server publishes it

MapCustom Map
Size4250
Seed1337
Custom mapDownload

8. Server characteristics

Table 3: Characteristics of [US] Sentinel Main Test | Vanilla | Weekly

What the server publishes and what was recorded

Address174.57.113.24:28040
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe10 Oct 2026, 03:09 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average12 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2 / 150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average35 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average370 / 400
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does [US] Sentinel Main Test | Vanilla | Weekly wipe, and how often?

From weekly: 7 days after its last wipe, the next wipe of [US] Sentinel Main Test | Vanilla | Weekly is estimated. Saturday 31 October at 03:09 UTC is the date of its next wipe. 19 days 1 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

Server details

Is [US] Sentinel Main Test | Vanilla | Weekly up, and how well has it held up?

[US] Sentinel Main Test | Vanilla | Weekly is offline at the time of this release; it was last seen 12 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 10 October 2026.

Which location does [US] Sentinel Main Test | Vanilla | Weekly run from?

Its NA tag is how [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 174.57.113.24:28040 it is addressed.

On which Rust version does [US] Sentinel Main Test | Vanilla | Weekly operate?

The version in use on [US] Sentinel Main Test | Vanilla | Weekly is Rust network protocol 2634 and build 167398 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [US] Sentinel Main Test | Vanilla | Weekly carry?

At this release [US] Sentinel Main Test | Vanilla | Weekly is offline, having last been seen 12 days 22 hours ago.

In the rankings of Rust servers, where is [US] Sentinel Main Test | Vanilla | Weekly placed?

On player hours over the last seven days [US] Sentinel Main Test | Vanilla | Weekly stands at #15,140, #1,555 in North America, in the top 70% of ranked servers.

Lists and tags

Where does [US] Sentinel Main Test | Vanilla | Weekly appear among the Rust Census lists and filters?

These Rust Census lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on [US] Sentinel Main Test | Vanilla | Weekly?

gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for [US] Sentinel Main Test | Vanilla | Weekly?

Size 4,250 on a custom map: that is [US] Sentinel Main Test | Vanilla | Weekly. The file is published, so download it from this page.

What settings and rules have been listed for [US] Sentinel Main Test | Vanilla | Weekly?

No gather rate is recorded for [US] Sentinel Main Test | Vanilla | Weekly in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join [US] Sentinel Main Test | Vanilla | Weekly?

Enter client.connect 174.57.113.24:28040 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Other

rustmapsCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.