Statistical profileOffline
Local Rust
174.52.210.115:28015 checked 7d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#13,141
top 59%
Last wipe
7d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,141 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Local Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 03:18 UTC7d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local Rust
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Local Rust
What the server publishes and what was recorded
| Address | 174.52.210.115:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 05:25 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 309 / 350 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 176 on average | 152 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 222 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 161 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Local Rust: what is it?
A monthly force wipe is the sole occasion on which Local Rust wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 7 days 14 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on Local Rust?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is Local Rust, and is it online now?
Last seen 7 days 14 hours ago, Local Rust is offline in this release. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 October 2026.
Which location does Local Rust run from?
A region is not published by Local Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 174.52.210.115:28015 is its address.
On which Rust version does Local Rust operate?
The version in use on Local Rust is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Local Rust carry?
The last count for Local Rust was 7 days 14 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Local Rust placed?
The rank for Local Rust is #13,141 on seven-day player hours, in the top 59% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Local Rust?
Included in these Rust Census lists is Local Rust: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on Local Rust: what do they indicate?
These are the tags Local Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
On Local Rust, what rules and settings are in force?
The name of Local Rust carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Local Rust?
Enter client.connect 174.52.210.115:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.